Frost Command · SvS Rally Doctrine
Counters and captains built against the exact enemy wall you face. Buffs of the same category add; different categories multiply — so unique buffs win. The rally leader's 3 heroes use all their expedition skills + weapon; each joiner counts only its first hero's first (top-right) skill.
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These are NOT fixed formations. They are baseline answers computed by this planner assuming a full roster against one balanced enemy (50/5/45), published so search engines can index per-generation answers. Joiners count only their first hero's S1 skill; same-category buffs add and different categories multiply, so unique buffs (enemy Defense down, enemy damage taken, normal-attack damage) beat repeated Lethality/Attack. Use the planner above for your real answer.
Baseline: troop ratio 51/5/45 (Infantry / Lancer / Marksman) vs a balanced enemy, rally leader heroes Jeronimo, Molly, Zinman, joiners (S1 only) Seo-yoon ×3, Jeronimo. This shifts with the actual enemy: vs an infantry wall raise Marksmen; vs a Marksman wall switch to the ~40% Lancer stack.
Baseline: troop ratio 51/5/45 (Infantry / Lancer / Marksman) vs a balanced enemy, rally leader heroes Jeronimo, Philly, Alonso, joiners (S1 only) Jeronimo ×2, Seo-yoon ×2. This shifts with the actual enemy: vs an infantry wall raise Marksmen; vs a Marksman wall switch to the ~40% Lancer stack.
Baseline: troop ratio 51/5/45 (Infantry / Lancer / Marksman) vs a balanced enemy, rally leader heroes Jeronimo, Mia, Alonso, joiners (S1 only) Seo-yoon ×2, Jeronimo, Mia. This shifts with the actual enemy: vs an infantry wall raise Marksmen; vs a Marksman wall switch to the ~40% Lancer stack.
Baseline: troop ratio 51/5/45 (Infantry / Lancer / Marksman) vs a balanced enemy, rally leader heroes Jeronimo, Mia, Alonso, joiners (S1 only) Reina ×2, Seo-yoon, Jeronimo. This shifts with the actual enemy: vs an infantry wall raise Marksmen; vs a Marksman wall switch to the ~40% Lancer stack.
Baseline: troop ratio 51/5/45 (Infantry / Lancer / Marksman) vs a balanced enemy, rally leader heroes Hector, Reina, Gwen, joiners (S1 only) Jeronimo ×2, Seo-yoon, Gwen. This shifts with the actual enemy: vs an infantry wall raise Marksmen; vs a Marksman wall switch to the ~40% Lancer stack.
Baseline: troop ratio 51/5/45 (Infantry / Lancer / Marksman) vs a balanced enemy, rally leader heroes Hector, Reina, Gwen, joiners (S1 only) Jeronimo ×2, Seo-yoon, Gwen. This shifts with the actual enemy: vs an infantry wall raise Marksmen; vs a Marksman wall switch to the ~40% Lancer stack.
Baseline: troop ratio 51/5/45 (Infantry / Lancer / Marksman) vs a balanced enemy, rally leader heroes Hector, Reina, Gwen, joiners (S1 only) Jeronimo ×2, Bradley, Gwen. This shifts with the actual enemy: vs an infantry wall raise Marksmen; vs a Marksman wall switch to the ~40% Lancer stack.
Baseline: troop ratio 51/5/45 (Infantry / Lancer / Marksman) vs a balanced enemy, rally leader heroes Hector, Mia, Hendrick, joiners (S1 only) Jeronimo ×2, Bradley, Reina. This shifts with the actual enemy: vs an infantry wall raise Marksmen; vs a Marksman wall switch to the ~40% Lancer stack.
Baseline: troop ratio 51/5/45 (Infantry / Lancer / Marksman) vs a balanced enemy, rally leader heroes Hector, Reina, Xura, joiners (S1 only) Jeronimo, Hendrick, Bradley, Gwen. This shifts with the actual enemy: vs an infantry wall raise Marksmen; vs a Marksman wall switch to the ~40% Lancer stack.
Baseline: troop ratio 51/5/45 (Infantry / Lancer / Marksman) vs a balanced enemy, rally leader heroes Hector, Mia, Blanchette, joiners (S1 only) Hendrick, Bradley, Reina, Jeronimo. This shifts with the actual enemy: vs an infantry wall raise Marksmen; vs a Marksman wall switch to the ~40% Lancer stack.
Baseline: troop ratio 51/5/45 (Infantry / Lancer / Marksman) vs a balanced enemy, rally leader heroes Hector, Reina, Rufus, joiners (S1 only) Jeronimo ×2, Hendrick ×2. This shifts with the actual enemy: vs an infantry wall raise Marksmen; vs a Marksman wall switch to the ~40% Lancer stack.